Sunday, April 8, 2012

New Artistic Direction

It's been a long time since I've taken the time to post anything. This is partially due to the fact that I had finals and spring break as well as a lack of artistic development. Well I'm happy to say that we now are back on track and moving again. The engine is still the same, but much more fine tuned, which is obviously a good thing. Now that we have a lead artist that is constantly producing work for the game development is streamlining towards a solid looking survival horror. But don't take my word for it, take a look at a few screenshot:



Alright don't hate too much. The character that we have right there is just a standard animation holder. This will allow us to make the animations look much smoother before they even get colored in. As you can see the level of detail has just jumped up so much which will make for a much scarier/more believable survival horror game.
Also please check out Cody's Website. He is a filthy good artist and a genuine bad ass.
I'll keep you guys up to date with any new important updates

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